We are at a 30% completion mark for our upcoming gameplay demo, very exciting to see the project progress everyday! We estimate 30% completion based on the fact that we have done 5 out of the 15 waves that will be in the demo. Planning wise, the content of the waves has been planned out, […]

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Here’s a cool way we have described the project to those who don’t understand what it’s all about: TinyWars is the story of a kingdom that is literally tiny, we’re talking about small people of course. Naturally, like the rest of normal sized humanity, war and conflict rages on. The story follows a girl named Mary […]

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We have a new character brewing! We have mixed a few different design elements into this girl to make her cuteness a little more potent. We hope that you will find her backstory to be a refreshing twist of both happy and depressing ingredients. We’ve been mixing many new features into the demo that we’ve been teasing […]

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Game development and coding in general can get very messy, very fast! Since we still don’t have something that I deem worthy to release to the public, I thought I might take this time to show our workflow. Take Notes! Most coding software and languages support in-code notes, however that certainly may not be enough, […]

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We got some awesome fan art to share with you all today. To everyone who took their time to draw our characters, we thank you very much! Candy Girl (Amy) Artist: Tanaruu Website: http://tananoma.weebly.com/ Facebook: http://www.facebook.com/Tananomachi Amy, one of our two candy sisters, has quickly become one of the most popular TinyWars characters on many gaming and […]

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Back in February, we teased this gameplay render (pictured below). A lot of people thought the witches were cute and the lighting effects were on par. This is a test level containing various objects and a basic path structure for testing various features. Of course deep down inside, I always had this anxiety that I didn’t really […]

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