tinywars

TinyWars Fan Art Contest 2016 Winners!!!

TinyWars Fan Art Contest 2016 Winners!!! 575 575 andrew

Congratulations to everyone who entered this contest! Judging this was really hard, there were so many incredible entries (more than we ever expected!) but only 7 winners to choose. Here are the winners!

 

winning-badge-2016-250px

If your entry was one of the 7 winning entries, you may feature this badge on your DeviantArt entry description! It would help us a lot. Congratulations!

[masterslider id=”3″]

 

honorable-mention-badge

Feel free to include this little badge in your DeviantArt entry description if your piece was featured as an Honorable Mention! ūüôā

Honorable Mentions are also included in the slideshow above as well. Please check to see if your artwork was awarded!

Additional Honorable Mentions:

citaru-suzu

Shoutout to Citaru

Another great and dramatic pose for Suzu!

drawxangel-all-the-girls

Shoutout to  DrawXAngel 

Love your take on our character posters!

emiyana-kumo

Shoutout to emiyana

The size, the pose, and Kumo’s expression is so fitting!

annacchii-eve

Shoutout to  Annacchii

This is one cute Eve!

ithieldaer-amy

Shoutout to Ithieldaer

The happiest looking tiny artwork!” – Chibionpu (Contest Judge and Artist)

miah-wolf-kumo-fan-art

Shoutout to  MiahWolf for this very cute piece of Kumo! 

raisence-amy

Shoutout to Raisence

The idea is super cute! I never thought about tiny people traveling with balloons like that!

sabrina-moody-kumo

Shoutout to abrina Moody. This is lovely!

 

 

TinyWars Fan Art Competition 2016 Now Open! [CLOSED!}

TinyWars Fan Art Competition 2016 Now Open! [CLOSED!} 1365 1512 andrew

UPDATE: The Contest is now over, thank you to everyone who entered! View the submissions here: http://tinywars-artwork.deviantart.com/gallery/60134934/2016-Fan-Art-Contest-CLOSED

Be sure to follow us for future contest!

 

We have received a lot of amazing fan art since we began development of the TinyWars project. We figured we should give back to the community that has made this project so much fun to be a part of.


HOW TO ENTER

  1. Submit your artwork to the TinyWars Official DeviantArt group. You can do this by uploading the artwork to your DeviantArt account and adding it to the DeviantArt group after it has been successfully uploaded to your account.
    How to enter
    In the sidebar of your DeviantArt deviation, you can select “add to a group” and find the TinyWars official Art Group called: “TinyWars-Artwork”
    Please make sure you select the proper folder to submit to: 2016 Fan Art Contest
  2. IMPORTANT: Make sure you include “TinyWars” somewhere in the title of the submission so it can be easily found. In the description also include: “Submission for the TinyWars 2016 Fan Art Competition. For more information click here: http://tinywarsgame.com/2016/08/26/tinywars-fan-art-competition-2016-now-open/”
  3. Click here to see the DeviantArt group
    tinywars-artwork
  4. You can submit one fan art per day to the group! Artwork must be created during the submission period, no old artwork. (In order to be fair for artists of all skill levels, everyone should create the artwork within the same time frame.)
  5. LIKE us on Facebook or sign up for our Newsletter to be notified when the winners are announced!

5 WINNERS!

In order to encourage participation, there will be 5 total winners for this contest! This way more artists can have a chance at winning the prizes. Of course we will have a category for the best overall artwork, however there will be other categories that one can not simply win by having the “best” art skills.

Winner Categories

1. Best Overall Artwork

Several members from the TinyWars artwork team will judge the submissions and select the one that contains the best overall display of artistic ability and skill. There will only be one (1) winner in this category.

2. Best Fit for the “Tiny” Theme

TinyWars isn’t just about cute girls, but cute girls who are tiny! Artwork which integrates with the theme of “tiny” and successfully shows an understanding of the core themes of TinyWars will be eligible for this category. There will only be two (2) winners from this category.

3. Most Unique Style

A submission which demonstrates a clear use of unique style, from hand drawn artwork to a stylistic approach, not all fan arts need to be “anime style.” A submission that clearly demonstrates stylistic mastery will be eligible for this category. ¬†There will only be one (1) winner from this category.

4. Creators Pick

The creator of TinyWars will personally view and select a submission that has not been chosen in the previous categories as the fifth and final winner. There will only be one (1) winner from this category.

The Prize

Scroll up front - Copy

Each winner will receive one limited edition Amy wallscroll!


References and Resources

Name of the Characters From Left to Right

Characters Show Case 7 of 7

  1. Kim, 2. Amy, 3. Mary, 4. (Older Sister), 5. Suzu, 6. Kumo, and 7. Eve!

Submissions may contain more than one character, please feel free to use these reference images to better illustrate your fan art!

Kim References

face compare

Wallpaper V1 1080p

Character Description: Kim is a fire witch who uses a secret magic to produce fire attacks. Her wand is composed of what appears to be a ladybug attached to a hairpin, attached to a match stick. It seems as if whenever the ladybug flaps its wings, the match begins it ignite a powerful flame. Kim is a powerful, mischievous, and stunning witch. Her age is estimated to be between 16 – 18 years old.

Amy References

Candy Girl Poses CC

Candy Chibi Poster

Character Description: Amy is one of two sisters who live in the Candy Castle (Pictured below). She is a fun loving girl who has a lot to learn about the world, but her outlook is positive and happy. Her age is estimated anywhere between 14 – 16.

Sand Castle Final (Colored Brighter) 1080P

licensing

About the Candy Kingdom: The Candy Castle or Kingdom is a large (~2 feet) sand castle found new the ocean (pond). The servants of the Candy Castle are ants who gather candy from distant lands and hoard it in the candy castle candy room. The Kingdom sells these candies through the tiny world and produces its own candies in the castle.

Mary References

 

Mary White BGMary sketch side view

Mary Bow Poster V2 (Marked)

Character Description: Mary is the main character of TinyWars, she is the most important character in the game! Her story is a bit mysterious, however what we do know is that she is the leader of the group and she is very bossy. Sometimes she gets angry easily and can throw tempter tantrums, however for the most part she is very confident that she can take on the world, both tiny and the big world! Her age is estimated to be 16 years old.

Old Sister References

reference_sheet_by_hyanna_natsu-d9mcqyf modify

Character Description: Old Sister lives in the Candy Castle with her little sister, Amy. ¬†She is often seen sleeping and lazing around while her little sister does all the work. She even gets the ants to bring things to her because she’s so lazy! Her age is estimated to be between 19 – 21 years old. She is in charge of defenses at the Candy Castle and operates a gumball canon. Why does this character not have a name? Because naming characters is really hard and she is not exactly a “main” character in this story.

Suzu References

Melee Girl Scythe CC

Melee Girl Reference Sheet JPEG

Character Description: Suzu is the oldest girl in the group. She is Mary’s guardian and sometimes acts as a motherly figure for all the girls. She is the most mature one in the group. Her melee attacks are very powerful! Her age is estimated to be between 23 – 26.

Kumo References

Potion Girl - Dark (marked) PNG

 

with without eye patch

Potion Girl - Reference Sheet - Copy

Character Description: Kumo is a mysterious potion maker who is found inside the walls of the House World (pictured below). Her button eye patch and her love for spiders makes her an interesting girl. However her years of living in seclusion in the House World has caused her to become an incredibly awkward girl. She is clumsy at times, socially awkward and shy, but once she gets in the mode to make potions, her true personality comes out.

Eve References

Eve with Wings JPEG

EveChibi - Colored White BG

Eve Reference Sheet JPEG

Character Description: Trouble maker.


Official Contest Rules, Terms & Conditions

  1. In no way is this competition sponsored by, or affiliated with DeviantArt, Facebook, Twitter, or any other social media platform.
  2. There will be a total of five (5) unique winners. No single person may win more than once in this competition. (Has been extended to 7) 
  3. Users may submit more than one submission, however please limit submissions to once per day.
  4. We reserve the right to revoke an entry/entrant for any reason.
  5. Entrant agrees to license non-exclusively, the right for TinyWars (and Bizurk Software) to post on social media, announcements, website or any other media, and anywhere on the worldwide web, submissions made to this competition.
  6. Submissions must be submitted to the TinyWars-Artwork DeviantArt group.
  7. The submission entry period is 8/25/16 – 9/12/16. Submissions must be made before midnight on 9/12/16. (Has been extended to 9/19/16)
  8. In no way will TinyWars, its sponsors, affiliates, employees, owners or the aforementioned sponsors/promoters of this giveaway, members, affiliates, or any other organization be responsible for any loss of property, special or incidental damages, injury or death, arising from or relating to this giveaway/contest or the prize.
  9. Under no circumstance will anyone employed by or working under with the aforementioned sponsors, TinyWars, or promoters be eligible for winning a prize in this contest.
  10. Winner will be announced within 2 weeks after the end of the submission period. Winner is responsible for contacting us and claiming their prize.
  11. It is the responsibility of the entrant to check social media posts and announcements regarding this giveaway/contest, updates, and winner(s)
  12. If winner does not claim their prize, a new winner may be selected, or the prize may be distributed to someone else.
  13. Winner agrees to allow the host of the giveaway to announce his or her full real name on the web, public, or any other medium, so that the winner may claim his or her prize.
  14. Contest is open to United States residents as well as international entrants.
  15. If the cost to ship prize internationally exceeds the value of $6 USD, the winner may be asked to pay for the shipping of the prize. Shipping for United States residents will be free.
  16. The official contact page regarding all inquiries or prize claiming should be made here: http://tinywarsgame.com/contact/
  17. These rules may be subject to change without notice*

What Makes TinyWars Different from Other Tower Defense Games?

What Makes TinyWars Different from Other Tower Defense Games? 1911 1071 andrew

We are at a 30% completion mark for our upcoming gameplay demo, very exciting to see the project progress everyday! We estimate 30% completion based on the fact that we have done 5 out of the 15 waves that will be in the demo.

Planning wise, the content of the waves has been planned out, but they have not been coded into the demo yet. What sounds awesome on paper can often need a lot more tweaking when put into the game.

How is TinyWars Revolutionizing Tower Defense

…Not sure if “revolutionizing” is the right word, but we certainly are building upon a tried and true genre. Tower defense has been done many times before us, from really basic app games to some AAA titles, but these days it seems to be a stagnant, unpopular niche genre. With TinyWars we hope to build upon a lot of cool features from our favorite TD games and inject some of our own original ideas into it.

Cool Features to Expect in the Demo!

3maryemotion

Mary will have more poses in the final demo than what is seen in the gameplay video (above)

Path Shifting

The battlefield is constantly changing, anything can happen at any time that could stir up the ¬†battle and shift the course of the enemies. You need to be able to adapt your strategy at any time, don’t get too comfortable with your tower placement, be willing to sell units when necessary to adapt to the changing battlefield.

In the demo: This will happen in the demo regarding the strawberry. (spoilers)

Upgrade animation GIF

Updated upgrade animation

TinyWars

What is a “TinyWar?” TinyWars happen periodically during the game, they can happen at any time, in any level, so be on your guard! A TinyWar is a phase in the game when “dark magic” takes over. Normally there are breaks in between waves where the player can take time to plan and even “retry” waves that they didn’t do too well on. However, during a “tinywar” that will not be available, you must complete the entire set of waves and if you fail, you can only restart form the beginning of the tinywar.

In the demo: This will happen when a certain character makes an appearance in the demo. (spoilers)

Unlimited Upgrades

This is still a concept we have been experimenting with, but limiting the unit upgrades to only 3 – 5 phases is what most tower defense games do. We have been juggling with the idea of having unlimited amount of upgrades, different upgrade “paths”, or transformation upgrades that totally change the way the character behaves. The last one is nothing new, we’ve seen it before in other games, but I am not sure if it has been utilized to its fullest extent! We’ll see about this concept.

In the demo: This feature is currently not planned for the demo.

Gameplay

Lastly we want to create a tower defense game where players are rewarded for having good strategies! Not merely building the most towers or the most powerful towers. In tower defense, placement should be a key component of the game and we have units that specifically react to certain units. This is something you must figure out as you play, and don’t worry, the logic behind which units react to what type of attacks is anything but randomized! There has been a lot of thought put into the enemies and what they do.

What is this Blue Blob guy? Is he a placeholder?

Bad Guy GIF

Ah yes, you might have noticed this beautifully rendered¬†“test demo enemy.” Throughout playing the demo countless times, we have grown quite fond of this character to be honest. He will be staying in the demo. Will he appear in the final game? Maybe not, but he’s staying in the demo and that’s final!

 How Many Playable Units Will Be In the Demo?

Currently two, the Fire Witch (Kim), and the Melee Unit (Suzu).

Suzu Blink 3 Kim Blink 3

Will that be boring? No, because there is a lot of enemy types to fight against. Having a lot of unit types is cool, but having a lot of enemy types is far more interesting! Enemies should not be overlooked in a tower defense game!

Also this demo takes place in the “Grass World,” which is the first chapter in the TinyWars story. In that chapter these are the only two playable units. Each chapter unlocks more units, but we do want this demo to reflect some early gameplay of TinyWars. There’s just a lot of things relating to the story that we just can’t spoil! Trust me, you’re going to like the story a lot!

How Difficult Will the Demo be?

Oh man, we designed this demo to be accessible to everyone to be able to get into tower defense (surprisingly, a lot of people are not familiar with tower defense), ¬†but we also created this demo to be like a little “challenge.” Challenge yourself, your friends, or people you know to actually beat the demo.

We said it would be easy and fun to pick up! We never said we would make it easy to beat. In fact, the final wave of the demo has been specifically designed to be a challenge. We’re trying to cram 100 units into the screen at once, we’ll see about that. But we will make sure it’s not easy to beat, or at least not easy to beat with a perfect score! (not taking any damage!)

We promise we will play through the demo ourselves to ensure that it is possible to beat without taking damage!

Is there Any Story in the Demo?

There will not be story related cutscenes in this demo, this is just a lighthearted demo for fun and to demonstrate the gameplay mechanics of TinyWars. However, there will be story “elements” in this demo. Mary’s personality will be presented, and some other hints might be made, but regarding the main story we just don’t have anything in this demo.

This is NOT to suggest that we don’t have the TinyWars story figured out! Oh no! The storyline for TinyWars has been written well in advanced of any gameplay or coding! By this we mean that all the main events and key plot points have been outlined in the story, this doesn’t mean all the lines have been set in stone and scripted fully, but the events have been pretty much set in stone!

The story is not shallow, nor generic, I can certainly promise that! It will be fun to follow, it’ll be a wild ride, and there will be some heart breaking moments for sure. Maybe one day TinyWars might get an anime deal! Who knows? But we’re getting way ahead of ourselves here… First thing is first, the gameplay demo!

Be on the look out, we are 30% done and progressing faster and faster now that many of the core mechanics have been implemented and lots of bugs have been addressed!

What platforms will the gameplay demo release on?

The gameplay demo will release on Windows PC for sure. Regarding mobile development, there still needs to be a lot of testing done to make sure device comparability is maximized. The game is fully responsive and should work (in theory) on any sized screen or device, BUT this has yet to be tested.

First the PC version of the game needs to be completed before we can even begin testing for mobile, I’m sure there will be many tweaks and adjustments to be made in order to get the mobile version running smoothly… Oh boy, I’m getting excited just thinking about it.

 

 

New Character Design Potion Girl with Eye Patch

New Character Design Potion Girl with Eye Patch 1365 768 andrew

We have a new character brewing! We have mixed a few different design elements into this girl to make her cuteness a little more potent. We hope that you will find her backstory to be a refreshing twist of both happy and depressing ingredients.

coffee witch

We’ve been mixing¬†many new features into the demo that we’ve been teasing on this blog. We will share a new blog post focusing specifically on that demo, but I think you’ll appreciate all the work we put into cleaning up the graphics and expanding the possibilities in the world!

Three Possible Designs

Choose Character 2b

We asked our fans on Facebook and Twitter about 3 possible different designs of this character, design #3 received the most love!

 

 

However, we did in fact end up choosing #1 as the design, there is a multitude of reasons behind our decision making, ultimately it ties down to this characters personalty! We really do enjoy seeing what the rest of our fan base has to say about the designs, it’s very interesting to hear people’s ideas and we appreciate all the feedback.

Even though we ended up choosing a certain design over another, doesn’t mean certain details that people liked from the other designs won’t make it into the final!

Work In Progress, Design #1

poti1b_by_hyanna_natsu-da4ff0n THIS ONE potential colors

Here’s a work in progress of this potion girl, she’s very cute and probably one of my favorite characters in terms of design and her story. We hope you will be fascinated by our game’s story, because that is possible the strongest point of this project, next to the amazing music of course!

Yes, OK, I admit it, tower defense is just tower defense… but we’re trying our best to “innovate” as much as we can! I promise it will be challenging and fun! But in terms of differentiating ourselves from other TD games out there, you should find the fascinating story and music to be a big factor!

Thank you for following our development!

 

TinyWars UI and Animations Update April 2016

TinyWars UI and Animations Update April 2016 1280 720 andrew

Back in February, we teased this gameplay render (pictured below). A lot of people thought the witches were cute and the lighting effects were on par.

This is a test level containing various objects and a basic path structure for testing various features.

Bright World Render 1D

Of course deep down inside, I always had this anxiety that I didn’t really know what to do with the game’s UI. (buttons that appear around the screen.) And a huge problem when working on a project is not knowing the next step!

Clearly it was in a testing phase (look at that potion bottle), but the truth was that I had no idea how I was going to make the UI cute and unique, and not generic like so many other games.

Not that the game’s UI is going to revolutionize it or anything, but having a UI that “fits the theme” really helps make the game more recognizable, iconic, and less “generic.”

New GUI

It is now the middle of April and¬†we finally have a presentable UI and much improved graphics! (Those enemies are test dummies don’t worry!)

Test Lvl1 Composition

TinyWars Test Level Update 4/15/16

I think with this new look we accomplish two things, namely:

  • Cute GUI that fits the “tiny” theme.
  • It is easy to understand without explaining it. Language barriers are minimal!

But that’s not all!

Animations

Yes we have implemented an animation system that really brings the game to life! The video above is a funny glitch we came across when working on this feature.

What’s that ladybug in the corner you ask? You’ll find out once we’ve implemented it.

Demo Coming…

Thanks for staying up to date with the TinyWars development.

We’ll have much more exciting announcements once we get closer to launching the fist gameplay demo! When will it be ready? I don’t know… I don’t want to release it until it’s absolutely presentable to the public.